XCOM 2 Gameplay video showing: Gameplay from a Guerrilla Ops mission, New mechanics, Early Soldier Class upgrades [Grenadier, Sharpshooter, Specialist, Ranger] Interviews and insights from Jake Solomon - the creative director of XCOM 2, Dark Events, The Alien Win Condition, Guerrilla Tactics, Concealment, Civilians, Sentry Towers, Setting up an Ambush, Different enemy types including Advent Mechs and the Viper, Hacking and some new mission stats screen.
0 comments:
Post a Comment